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Showing posts from January, 2025

Silent Hill 2: A Project That Will Forever Remain In Your Soul

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Silent Hill 2 was released over fifteen years ago and, even now, is still widely known for pioneering the horror genre. This game was not simply a collection of horror montages thrown together with cheap jump scares— it was a thoughtfully constructed experience that deeply explored themes of guilt, loss, and humanity. It is with this game, as with so many others that recently received remakes, that it becomes important to analyze… and marvel at the unrivaled craftsmanship of this re-imagining and the original. What Always Comes Back As Silent Hill 2 The Sunderland grisly story centers around a character named stalwart James who amplifies the spectacle's foggy town of Silent Hill. The game Revelation does not completely focus on the unsettling degree of statueistic prospective chasis of the fog but rather puts weight on the anchor of the decaying mystery of the letter and wonder of where the rest of the world goes. Well, there are actually statues that do move, horrible creatures ...

Back 4 Blood: Is It Fun or Literally "Too Much of a Good Thing"?

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The Card System Shenanings and Getting Used to The Process With Back 4 Blood, there aren’t any breaks. The moment you enter the apocalyptic streets filled with Ridden (essentially, zombies, but worse), it’s bonkers, and it wants you to step right in. Along with that, the game is more than happy to give you the freedom to tackle the situation however you see fit. The game’s identity is manifested by its Card Deck System. It’s similar to a class setup that adapts to the styles within the game and changes. Do you wish to be a melee beast obtainable by consitently smashing everything you come into contact with? There is a card for everything. Do you identify as a swift and sneaky person? Consider this, if you add stamina boosters, the chances of you sprinting around bosses take a whole new twist. In 2025, Back 4 Blood’s community already knows how to tinker with the builds so readily. The beauty of it all is that one is able to wield the system without worrying too deeply about the conse...

Return to the zone: S.T.A.L.K.E.R. 2: Heart of Chornobyl Review

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A Zone That Has A Rich History There is something about the Zone that makes it feel its quite natural, a feeling hard to fathom for us who have traveled there – be it the weird 1979 Andrei Tarkovsky film, the original S.T.A.L.K.E.R. trilogy or even Roadside Picnic. All Together, the set pieces helped shaped the zone to complete a set piece. My colleague, a big fan of the game, wrote about S.T.A.L.K.E.R 2: Heart of Chernobyl after he finished the story, I am writing my opinion with fewer hours than him, so for a more in-depth review, I recommend you his post. The Devastating Reality of the Hunt Unadulterated and unapologetic emotions is one of the most powerful features the game has to offer. Being in the bloodsucker lair in Call of Pripyat? Well the horrific scene you are imagining is amplified by 10 fold in this world. This game isn’t just about the overwhelming monsters, which I assure you there are, it’s about the set design. Everything around you feels hauntingly quiet except ...